Diablo is easily my favourite ARPG. I remember being a young man being completely consumed with Diablo 1. My best friend and I loved it so much that we'd take turns switching our characters while we hunted other players for their ears. I had never seen a game push the level of darkness that Diablo did. Then, Diablo II was released... And it took Diablo 1 and dialed it to 11. Everything was larger and more dark. There were more classes, more abilities, more places to adventure. Character skill trees and countless new pieces of gear to farm. For me, Diablo II was the pinnacle of what the genre could be. When they announced Diablo 3, like most lovers of the games, I was overly pumped. It had been 10 years without something new. And when it arrived.... Well.... It was definitely something new. The abilities had Cool-downs now, there was no longer a skill tree, no more customizable character attributes, a real-money action house and what seemed like no chance to get meaningful lo...